Cyberpunk 2077 Patch 1.1 Brings Stability Improvements to PC, Consoles, and Stadia

Cyberpunk-2077-Patch

Cyberpunk 2077 Patch 1.1 Brings Stability Improvements to PC, Consoles, and Stadia.

MMOBEEP found out that Cyberpunk 2077 Patch 1.1 had just been launched across PC, consoles, and Stadia on January 22, which brought several stability improvements. 

This patch points out to last week when CDPR co-founder Marcin Iwinski published a video regretting and explaining the game’s path progressing forward. He noted that the first significant patch (this one) would release within 10 days of his video. A second patch is due sometime in February.

The patch contains general stability improvements, including:

  • Memory usage improvements in several game systems: characters, interactions, navigation, in-game videos (news, tv, ads, etc.). Foliage, laser effects, minimap, equipment, AI, street traffic, environmental destruction system, GPU-related, and more.
  • Multiple crash fixes (related to loading saves, game-opening/closing, and including Point of No Return).

It also includes fixes precisely to PlayStation, Xbox, PC, and Stadia, respectively. The patch also consists of multiple fixes for the open world and quests and UI fixes. The game was infamously broken on the last-generation console and more on other platforms. To that end, here are some console-specific fixes:

PlayStation-specific

  • Performance optimization for PlayStation 4 Pro and PlayStation 5.
  • Several crash fixes on PlayStation 4.

Xbox-specific

  • Enhanced memory usage for character creation, mirrors, scanning, remote camera controller, menus (inventory, map) on Xbox One, Xbox One X, and Xbox One S.

You can read the full patch notes here. 

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